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DevetosGaming is at PAX Unplugged!

DevetosGaming is at PAX Unplugged!

Follow us on twitter @DevetosGaming for highlights throughout the weekend from PAX Unplugged! We will also be posting exciting news updates so keep checking back for more details!

CMON Expo 2018 Registration Now Open

CMON Expo 2018 Registration Now Open

“CMON Expo 2018 tickets are now on sale! Join us at the Hyatt Regency Atlanta on May 11-13 2018 for three amazing days of incredible events, special guests, sneak peeks, and some of the best gaming around! Get your tickets now, only 186 days to go!” View the announcement here!

Edouard Guiton Hired as CMON Senior Artist

Edouard Guiton Hired as CMON Senior Artist

“CMON Limited is thrilled to welcome accomplished artist Edouard Guiton to the team as Senior Artist. Guiton’s talent and history within the industry reinforces CMON’s dedication to the highest-quality board games on the market. Edouard Guiton began his career in France where he defined the art direction of Rackham, working as their main character designer for Confrontation. Since then, he has published comics, worked in the video game industry, provided art for Ankama’s Krosmasters series, and has worked with CMON on several projects throughout the years, including being instrumental in creating the look of modern Zombicide. David Preti, Creative Director at CMON, said, “I have been working with Edouard for the last 15 years; he is one of the most talented artists I’ve had the honor to work with, and he was a key element of the success of Zombicide, where he defined its unique visuals. Being able to welcome Edouard Guiton ...

Planet of the Apes Designer Spotlight from IDW Games

Planet of the Apes Designer Spotlight from IDW Games

“What was the biggest hurdle in making the most iconic scenes into gameplay experiences? There were actually two major hurdles in turning the iconic movie of Planet of the Apes into a game that is both fun to play and true to the movie. The first is that there is only one key character in the game and that is Col. Taylor. To make the game provide the experience of the movie I felt the players all needed to be in Taylor’s place of discovering this new world in which Apes rule and mankind are the beasts and put them on a path of survival and discovery. Ultimately the idea dawned on me that the players could each be a different aspect of Taylor’s personality – all the same person, but as in the movie show the different sides of Taylor through the skills given to each personality. The second challenge ...

Z-Man Interview With Kingsburg Designer

Z-Man Interview With Kingsburg Designer

“The new version of Kingsburg is set to be released early next month. In anticipation of the game’s return, we asked designer Andrea Chiarvesio to reflect on the game and give us an idea of what to expect in this version. Can you tell us a bit about the process of making a new version of Kingsburg? Kingsburg was released 10 years ago, and it has been quite popular since then, so the expansion has been out of stock for some time. Our Italian publisher approached us with the opportunity to create a new version combining the base game with the expansion, and we of course agreed also to develop a new expansion module for the game, on the condition that it would have been sold separately, for people who already own the previous version.” View the full Q&A here!

X-Wing Wave XII Preview

X-Wing Wave XII Preview

“Each of the new X-Wing™ ships from Wave XII offers its faction something new. In our last preview, we saw how the Alpha-class Star Wing provides the Galactic Empire a novel take on both the SLAM action and the fighter’s new reload action. Although taking either of these actions saddles a ship with a weapons disabled token, the Star Wing comes with a number of upgrades and pilot abilities that don’t just offer its pilots ways to perform attacks while encumbered with weapons disabled tokens, but provide substantial benefit from these tokens. And as a result, the Star Wing successfully incorporates the SLAM and reload actions into the core of its design. Meanwhile, the Phantom II Expansion Pack introduces the coordinate action to the Rebel faction, but we’ll read more about this in a future preview. For now, we turn our attention to the Scum faction’s M12-L Kimogila fighter—the heavy, straight-forward fighter that ...

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